Project Goal
Create an engine for Syndicate game, multiplatform, without original bugs and a little bit more advanced gameplay.
Project Communication
There are different forms of communication used by the FreeSynd team - mailing lists, trackers, forums. If you wish to get in contact with the team, join the community, or volunteer to help out with the project then feel free to use any of those medias and make your voice heard.
Project Page -
FreeSynd's SourceForge Project Page.
FreeSynd Bugs/Requests Trackers
(Bugs |
Feature Requests |
Patches)
FreeSynd User mailing list
(Subscribe/Manage |
Archive)
FreeSynd Development mailing list
(Subscribe/Manage |
Archive)
SVN commit notifications
(Subscribe/Manage |
Archive)
RSS Feeds
SourceForge.net - Recent activity for Freesynd
Freesynd News
IRC Channel
irc://irc.freenode.net/#freesynd
Roadmap
2012-04-21 : Date for release of v0.7 is not set.
Features :
- 3473410 The radar is missing (Coding)
Bugs :
- 3005294 Debriefing information is not displayed after ending the mission (Coding)
The FreeSynd Team
(listed in alphabetical order)
Stuart Bingë (Developer)Benoit Blancard (Developer)
Joey Parrish (Developer)
Joost Peters (Developer)
Bohdan Stelmakh (Developer)
Trent Waddington (Developer)















